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Game Boy Advance homebrew developers have several ways to use GBA flash cartridges in this regard.Along with the Dreamcast, Game Boy Advance, and Play Station Portable, the most frequently used platforms for homebrew development are older generations of consoles, among them the Atari 2600 and Nintendo Entertainment System (NES).Homebrew is a term frequently applied to video games or other software produced by consumers to target proprietary hardware platforms (usually with hardware restrictions) not typically user-programmable or that use proprietary storage methods.This can include games developed with official development kits, such as Net Yaroze, Linux for Play Station 2 or Microsoft XNA. In Japan, these games are usually called "Dōjin soft".NGDev Team who have released "Fast Striker and "Gunlord found a workaround with this.
Atari 2600 homebrew developers use various methods, for example, burning an EEPROM to plug into a custom cartridge board or audio transfer via the Starpath Supercharger.
For each scan line, the system's Television Interface Adapter can only draw two custom, eight-bit graphical objects, a twenty-bit "playfield", and three solid pixels: two "missiles" and one "ball". If a program takes too long to update the registers, the television will update the screen before the graphics are properly initialized, resulting in glitches or other video problems.
In this respect, Atari 2600 programming could be considered a form of hard real-time computing.
However, the NES-101 removed the 10NES lockout chip so any game, whether homebrew, unlicensed, or another region of an official game, can be played.
Both the Sega Genesis/Mega Drive and Sega Master System benefit from limited homebrew development, as there is no physical lockout mechanism, thereby easing the operation of software on these platforms.
This is mostly the case because software production requires more resources, accurate emulators do not exist yet, and the consoles themselves often employ rather complex systems to prevent the execution of unauthorized code.