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Frame range – Exports only the section of the animation specified with the Start Frame and the End Frame parameters.
Redraw views during export – When enabled, plays the animation in the viewport while it is being exported.
Pick preview mesh – Specifies the mesh to be used as a preview for the proxy in the viewport.
Export animation – When enabled, exports the animation from an animated mesh in the
Previous versions of V-Ray have used the Face Skipping (very fast) method.The transformation of an object is not included in its mesh file, and the corresponding proxy must have the same transformation as the original object if it is to appear in the same place.Note that you can use this option even with a single object, which will cause the object's pivot point to be preserved in the exported . File – Specifies the name of the file when Export all selected objects in a single file is selected.This is the fastest algorithm, but it doesn't produce a connected mesh.Faces in voxel – Specifies the maximum number of faces in a voxel after voxel subdivision.
Also, since the imported mesh is rendered using the material of the proxy object, all meshes from the file will render with that material.